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Patron is a hybrid narrative RPG/bar management sim that has the player interacting with a variety of colorful adventurers. The game's art and UI is almost entirely handmade in what the team lovingly calls Kindergarten-chic, while the music is composed of whimsical arrangements of medieval tunes (and one Dead Kennedy song...)

Made by: 

Bri Williams - Narrative Lead, Co-writer 

Aubrey Hill - Producer, Co-writer, Programmer

Dan Petricca - Art & UI Lead

Rehaf AlJammaz - Lead Programmer

 

Ffion Goss-Alexander - Audio Design, Co-writer, Programmer

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